If you see Maggots being cast, always move. The principle is you start fighting at the entrance, so you can escape or kite easily. I believe I was also around lvl 13 or so (I've done it with a chanter multiple times in other non-ironman runs as well, and they blur together), but I may have been 16 for ironman. I also did the druid/chanter fight in Elm's reach cave, because I like Berath's boon best. I did do that fight in my Ultimate run, because it is my preferred armor.
And since you win by so much, if you are missing some parts of that, you can still win. You'll crush the fight easily, hardly going beneath 90% endurance, and losing very little health. Invoke Two Fingers of Daylight (immune to fear and a bit of healing). Start the fight and just run into the lower right corner of the upper plaform and fight everybody at once.
Talents like Ancient Memory, Weapon and Shield, Superior Defl, Snakes Reflexes, and use the pirate hat for immune to charm. Go into it with a hatchet and extraordinary-enchanted medium shield (Redfield shield and Hearth Harvest hatchet but neither is necessary, really), sing Reflex chant, Dragon Thrashed, and Winds of Death, quaff a LLengraths image potion. There are more that are much more dangerous than Llengrath and the dragons.įor example of "fairly easy," take the Raedric fight. Uariki and the animated weapons: very tough. Baelsyr, optional, but high risk to fight him. And if you find ways to level up elsewhere, why return and take the risk? Undead Raedric is also highly dangerous, because it's one of the fights that doesn't end before completed, and split-pulling possibilities are severly limited for that fight. Some are simply too dangerous, such as the druids/chanters in the Elms Reach cave. Originally posted by D'amarr from Darshiva:One doesn't do all battles in this game, if solo. In general, if you know your way past a few of the hard parts, and if you have a chanter with very high defense and hit points, pretty much every fight is safe or at least relatively safe. I have camtasia I can try sometime, but it might be slow on my comp, not sure. I wish I had video but with GOG I don't know an easy way to film it. Ask me about a particular fight, I'll tell you how I did it. I actually didn't use many of the strategies in various videos, but it helped (seeing a cipher beat the alpine dragon, seeing a rogue beat Llengrath, seeing a wizard do Llengrath).
Some of the later bounty quests were actually new to me but they weren't too hard for a lvl 16.Ī few videos on youtube helped expand my mind about strategies, like how to pull apart Llengrath and the bog dragons. I actually got it on my first attempt (after doing a practice run of much of it first non-ironman and also not dying). I would have meant to say that it was relatively easy and straightforward with a Chanter, and with some general knowledge of how I did it, it is reasonably duplicatable if you know the game pretty well. I didn't mean to call it easy, especially not in any sort of condescending or superior way. The pirate hat confusion is bugged where enemies heal if they turn confusion-charmed, so you need to not wear it against dragons. Adra dragon, similar, mostly the fight is just about killing the adragans without dying. Alpine dragon was very easy, stood to the far right, shot the ice blight to initiate, and let the blight and a spectre protect me as I shot the dragon to death. Mostly I fight my way forward, no big tricks or sneaking, except for the trick to sneak past the phantoms in Caed Nua then summon the Animat and flee past the door to bypass that fight with 5 sneak, which I learned from a video.īog dragons with Llengrath is hardest fight, all others are relatively easy because of the very high defense coupled with the offensive ability of phantom/ogres/ancient weapons and Dragon Thrashed.įor that Llengrath fight, I separated them with summons, then killed the ranged bog dragon with summons and wail, and the melee dragon with resting movement bonus, boots of speed, and Persistence bow, with anti-fear invocation and beast-slaying chant. Coastal Amuana is my preferred race, by far. Ditched Dex, started with 10 str and 12 int, max Per, End, and Resolve (or nearly max, can't remember).
Used hatchet and shield mostly, defensive and tanky relying on summons and chant damage, and killed dragons with the Persistence bow. I don't see where to post a jpg showing the achievement here, but I posted it on the gog forum for Pillars. I bought this particular game on gog, not steam. (Guide to soloing ironman PotD through Maewald posted below, in a comment by me, as well.)